EnviroScatter Pro AI is built on a clean, decoupled C# architecture using interfaces and ScriptableObjects.
// Core Editor toolchain & windows
namespace ByteLura.EnviroScatter.Editor
// Surface sampling, Raycasting, and Height queries
namespace ByteLura.EnviroScatter.Editor.Sampling
// Spatial placement rules & constraint filters
namespace ByteLura.EnviroScatter.Editor.Rules
// Profile assets & prefab configuration data
namespace ByteLura.EnviroScatter.Editor.Profiles