Scripting & Architecture API

EnviroScatter Pro AI is built on a clean, decoupled C# architecture using interfaces and ScriptableObjects.


Namespace Organization

// Core Editor toolchain & windows
namespace ByteLura.EnviroScatter.Editor

// Surface sampling, Raycasting, and Height queries
namespace ByteLura.EnviroScatter.Editor.Sampling

// Spatial placement rules & constraint filters
namespace ByteLura.EnviroScatter.Editor.Rules

// Profile assets & prefab configuration data
namespace ByteLura.EnviroScatter.Editor.Profiles

API Reference Pages