5-Minute Quick Start Guide

Follow this step-by-step tutorial to scatter your first realistic forest in under 5 minutes.


Step 1: Open the Main Studio

Navigate to Tools → ByteLura → EnviroScatter Pro AI → 🌟 EnviroScatter Pro AI.

[ Tools ] -> [ ByteLura ] -> [ EnviroScatter Pro AI ] -> [ 🌟 EnviroScatter Pro AI ]

Step 2: Select a Target Surface

  1. In the Surface Configuration section, choose Mesh or Terrain.
  2. If using a Mesh, assign your ground GameObject to Target Surface Collider or click 🎯 Use Selected with your terrain object highlighted in the Hierarchy.

Step 3: Load a Profile or Auto-Populate Prefabs


Step 4: Preview in 3D Real-Time

Click Generate Preview.


Step 5: Commit Placement with Atomic Undo

Click Apply Placement.

// Single-step atomic undo handles 1,000+ objects cleanly
Undo.RegisterCreatedObjectUndo(parentContainer, "EnviroScatter Pro AI Placement");