Platform Performance Budget Scaling

Automatically clamp scatter instance counts, scale minimum Poisson spacing, and receive proactive LOD recommendations based on target hardware tiers.


Hardware Platform Tiers

Tier Target Hardware Target FPS Instance Cap Spacing Multiplier
Low-End Mobile Android Go / Low iOS 30 FPS 150 2.5×
Mid-Range Mobile Snapdragon 7xx / iPhone 11 60 FPS 400 1.8×
High-End Mobile Flagship Phones / Switch 60 FPS 800 1.3×
PC (Mid-Range) GTX 1660 / RTX 3050 60+ FPS 2,000 1.0× (Standard)
High-End PC / Console RTX 4080 / PS5 / Xbox Series X 120 FPS 5,000+ 0.7× (Dense)