Visual Density Heatmap & Analytics

The Visual Density Heatmap evaluates prop distribution across a 32×32 grid in the SceneView to detect GPU bottlenecks and dead zones before building.


Heatmap Color Legend

Color Classification Action Required
🔵 Blue Empty / Dead Zone Barren zone; consider increasing density or expanding bounds.
🟢 Green Low Density Balanced open clearing; ideal for player combat/traversal.
🟡 Yellow Medium Density Natural vegetation clustering; optimal performance.
🟠 Orange High Density Heavy foliage canopy; check LOD groups.
🔴 Red Hotspot Risk Overdraw risk; reduce instance count or increase minimum spacing.